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AI Insights · Timothy · July 2024

Top 5 Historical Games on iOS in Switzerland: Q2 2024 Performance

Discover the performance metrics of the top 5 historical games on iOS in Switzerland during Q2 2024, including revenue, downloads, and active user trends.

Top 5 Historical Games on iOS in Switzerland: Q2 2024 Performance

In the second quarter of 2024, the top 5 historical games on iOS in Switzerland demonstrated varied performance in terms of revenue, downloads, and weekly active users. Here's a detailed look at each app's metrics, based on data from Sensor Tower.

Royal Match by Dream Games saw a significant increase in revenue over the quarter. Starting from approximately $211K in early April, the game’s revenue peaked at around $292K by the end of May, and maintained strong figures into June. Downloads experienced a steady decline, beginning at 3.5K in the first week of April and dropping to 2.2K by the end of June. Weekly active users remained relatively stable, fluctuating between 46K and 49K throughout the quarter.

Rise of Kingdoms from Lilith Games had a fluctuating revenue trend. The game started with $27K in the first week of April, dipped mid-quarter, and then rallied to $36K in early June. Downloads were stable, averaging around 250 per week, with a slight peak of 331 in the first week of June. The number of weekly active users saw a gradual decline from 3.4K to 2.9K over the quarter.

Assassin's Creed Mirage by Ubisoft, launched in early June, had a modest performance. Revenue started at $2.6K in its debut week but dropped to $299 by the end of June. Downloads followed a similar pattern, starting strong at 2K but decreasing to 182 by the end of the month.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. showed a declining trend in both revenue and downloads. Revenue began at $2.4K in early April and decreased to $1.1K by late June. Downloads also fell from 397 in the first week of April to 184 by the end of June. Weekly active users mirrored this trend, dropping from 2.5K to 1.7K throughout the quarter.

Lastly, June’s Journey: Hidden Objects by Wooga exhibited a strong revenue performance. Starting at $26K, the game’s revenue reached $35K by mid-June before settling at $32K by the end of the month. Downloads remained relatively stable, averaging around 230 per week. Weekly active users showed slight fluctuations, ranging from 4.5K to 5.1K, with a noticeable dip to 4.2K in late May.

These insights are powered by Sensor Tower, where you can find more detailed data and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024